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Tom Hall Designs offers design consulting for video games.
With a pedigree that includes Commander Keen, Wolfenstein 3D, DOOM, Anachronox, and Area 51,
Tom brings to the table a history of 22 years of
designing and co-authoring award-winning, best-selling games.
With both a programming degree and a career of creative
design, Tom can see design from both sides,
making designs that are at once bold and practical. Tom Hall is available for project consultation and design:
Pitch documents /
Game Design Documents
Project Evaluation
/ On-site Design and Content Work
Script Generation
and Polishing / Concept Tuning
Pre-Pitch Brainstorming
Tom can bring a project up to a AAA-level of creative content,
keeping in mind the bottom line and mass market appeal.
Feel free to e-mail Tom with any questions you might
have.

"Thanks! Look forward to working with ya,"
says Tom.
Tom's Resume
Tom's Personal Web Page
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